Adobe was really pissed when iPad was announced without the support for Flash format. For us, that mean 80% of the video content on the web will not be available on iPad just like it’s not available on iPhone and iPod touch. But Adobe seems to have found a way around the problem by releasing iPhone packager with their next major release of Adobe Flash CS5.

Here is a video demonstrating how two of the Flash games were converted into native iPhone apps with complete Accelerometer and multi-touch support. What this means is a new gold-rush for the Flash developers as they will now be able to convert their projects (.swf) files into iPhone native apps (.ipa files). Watch this video demonstration of Fickleblox and ChromaCircuit both of which are available on App Store. Both were coded in Flash and then translated into iPhone app through the iPhone packager which will be made public with the release of Flash CS5: